ezioblasetti.net

Info
Ezio Blasetti is an architect tee/tcg, academic, programmer, and computational designer.

Read more →



portfolio links

  professional work
  academic studios
  academic seminars
  selected writing
  syllabi

work

   dekt.io
   #digitaldisobediences
   athens lodge
   nimbus mykonos 
   kythnos villas
   123n van pelt
   converse
   o-museum
   melange
   feral child
   terra insola
   zshelter
   t-dart
   enneper rose
   mesonic fabrics
   23 wall str
   giorgio armani
   armani collection
   nass boutique store
   l’amant
   pt-lion
   sphinx
   91 napague
   kavouri
   hacienda
   perm museum


academic

   heterotopic autonomous living
   hyper-objects
   apomechanes
   digiblast
   colombo international city
   dexameni square
   new york city gateway
   hellinikon project
   (n)certainties
   formative logos
   emergent formation
   tesselations
   synergies
   anamnesis
   computational composite form
   graduation pavilion

research


 

   equirectangular diffusion
   form&algorithm
   carbon fiber winding
   digital craft
   3d style transfer
   nanotectonica
   material formations
   digital futures
   encoded matter
   villa nerf


apomechanes





computational design studio | 2009-2023

instructors & collaborators: Ezio Blasetti, Danielle Willems, Francois Roche, Camille Lacadee, Stephan Heinrich, Dave Pigram, Roland Snooks, Zoupas Dimitris, Perry Hall, Daniel Widrig, Giorgos Sachinis, Eirini Alexiou, Dionysia Daskalaki

participants:  


Our speculative condition is that computation is not solely digital but omnipresent. As such, beyond the correlation of simulation, this seminar positionsdifferent mediums onto a flat ontology and mines the collateral effects of the synchronicities and divergences between them. The primary territory of feedback between abstraction, matter and narration is pattern. We seek novel patterns of organization, structure and articulation as architectural expressions
within the emergent properties of feedback loops and rule based systems. Computational creations and specifically algorithmic architecture require a new ethics towards the work. While designing a system and a field of results instead of a single entity, it becomes a combinatory problematic on a meta-level: which processes are compatible to be codified together? How to orchestrate highly expressive phase spaces? Which abstract logics of selfreplication are capable of infinite amounts of difference?

The success of this speculative and open-ended research is measured in the expressivity and pluralism of the phase spaces they produce as well as their architectural translatability. The results fold onto the next projects both by the means of exhaustive catalogues and in the creation of multi-authored and open source computational libraries. These ‘languages’, as they escape the digital inscription to include other artifacts, sometimes notational and other physical and material, are always-already multiple, collective and non-linear. Form and Algorithm will run primarily under Python programming language for Rhinoceros 3D & Grasshopper. The application of python as the cross-software coding platform opens up a new set of possibilities for the development of cutting edge techniques of digital representation, abstract and spatial organization as well as intricate geometric precision for robotic fabrication. Form and Algorithm will test python for rhinoceros in an intensive format and will seek to produce innovative intersections between advanced explicit modeling and algorithmic logics. This seminar will accommodate both introductory and advanced levels. No previous scripting experience is necessary. It will consist of a series of introductory sessions, obligatory intensive workshops, lectures followed by suggested readings, and will gradually focus on individual projects. Students will be encouraged to investigate the limits of algorithmic design both theoretically and in practice through a scripting environment.